Who am i?
My name is Adhiesha Jayasinghe, and my passion's game development! I started learning how to design and develop games in the Unity Engine while I was studying aerospace engineering at the University of Michigan. My endeavors in game design drove me to instead pursue some education in computer science before moving to Washington to better immerse myself in the game development industry. At present, I’m finishing my computer science education at the University of Washington Bothell.
experience
Unity game development
4+ years experience
Programming gameplay and game systems in C#
Familiarity with both 2D & 3D development
Constructing, importing and placing 2D & 3D assets for level building
Game design
Turning game concepts into designs, working prototypes and, eventually, completed games
Using existing toolsets in new ways to accomplish desired game design goals
Documentation of steps taken during design and construction of game projects
Producing screenshots and video content for the sake of marketing
Game testing/Debugging
Repetitive testing of levels, documenting errors and bugs for correction or improvement
3D modelling in Blender
Using Blender to build 3D models for level construction